Stats

Strength (STR)
This stat affects the physical power (P.Atk) of the character, be that of melee or range, melee benefit more from Strength than range.


 * Primary stat for jobs: Fighter, Thief
 * Secondary stat for jobs: Merchant

Dexterity (DEX)
This stat affect character HIT(Accuracy) and EVA(Evade) parameters. This stat affects the speed of how fast character can finish missions and travel. Speed affects whole party. This stat affect physical power of the character by a little.


 * Range weapons benefit more from this stat.
 * Primary stat for jobs: Archer, Thief

Intellect (INT)
This stat affects the mental power (M.Atk) of the character, allowing to deal massive magic damage


 * Primary stat for jobs: Mage

Vitality (VIT)
This stat affects the physical defense (P.Def) and HP and is a mandatory stat for protectors


 * Secondary stat for jobs: Fighter

Wisdom (WIS)
This stat affects the healing capabilities of acolyte, magical defense (M.Def) and MP


 * Primary stat for jobs: Acolyte
 * Secondary stat for jobs: Mage

Luck (LUK)
This stat affects the luck of a character and every other stat and attribute in many ways, primarily it is used for crafts, crit chance defense and crit chance attack


 * Primary stat for jobs: Merchant
 * Secondary stat for jobs: Thief, Archer

=Status points=

= Formulas =

For P.atk

Player characters dividers are

str - 1

dex - 5

luk - 3

So every 4 levels give you + 1 atk

every 1 str give you + 1 atk

every 3 luk + 1 atk

every 5 dex + 1 atk

Bonuses